UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FontUtils.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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namespace
UE
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{
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namespace
Slate
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{
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class
FontUtils
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{
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public
:
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static
bool
IsAscentDescentOverrideEnabled
(
const
TObjectPtr<UObject const>
FontObject);
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};
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}
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}
CoreMinimal.h
UE::Slate::FontUtils
Definition
FontUtils.h:12
UE::Slate::FontUtils::IsAscentDescentOverrideEnabled
static bool IsAscentDescentOverrideEnabled(const TObjectPtr< UObject const > FontObject)
Definition
FontUtils.cpp:11
Slate
Definition
SScissorRectBox.cpp:10
UE
Definition
AdvancedWidgetsModule.cpp:13
TObjectPtr
Definition
ObjectPtr.h:488
Engine
Source
Runtime
SlateCore
Private
Fonts
FontUtils.h
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