UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FortniteMainBranchObjectVersion_Restricted.inl
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3static void AppendRestrictedFortniteMainStreamObjectVersionGuids(TMap<FGuid, FGuid>& SystemGuids)
4{
5 // Guids added here are expected to only be bumped after careful consideration of the
6 // patch effects.
8 SystemGuids.Add(DevGuids.NANITE_DERIVEDDATA_VER, FGuid("F365D7A48F454525AAADC0678EA085A0"));
9 SystemGuids.Add(DevGuids.SkeletalMeshDerivedDataVersion, FGuid("C998F2F3B2884A02B7E290B8C25835F0"));
10 SystemGuids.Add(DevGuids.STATICMESH_DERIVEDDATA_VER, FGuid("3ABF32149F9D4D838750368AB95573BE"));
11}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition UnrealString.h.inl:34
Definition DevObjectVersion.h:16
static CORE_API const FDevSystemGuids & Get()
Definition DevObjectVersion.cpp:145
Definition Guid.h:109