UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FortniteReleaseBranchCustomObjectVersion.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "DevObjectVersion.h"
5#include "Containers/Map.h"
6
7// Custom serialization version for changes made in the //Fortnite/Release-XX.XX stream
9{
10 enum Type
11 {
12 #define DEFINE_FORTNITE_RELEASE_VERSIONS
14 #undef DEFINE_FORTNITE_RELEASE_VERSIONS
15
16 // -----<new versions can be added above this line>-------------------------------------------------
19 };
20
21 // The GUID for this custom version number
22 CORE_API const static FGuid GUID;
23
25
26private:
28};
29
30#define CHECK_FORTNITE_RELEASE_VERSIONS
32#undef CHECK_FORTNITE_RELEASE_VERSIONS
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition UnrealString.h.inl:34
Definition FortniteReleaseBranchCustomObjectVersion.h:9
CORE_API static const FGuid GUID
Definition FortniteReleaseBranchCustomObjectVersion.h:22
static CORE_API TMap< FGuid, FGuid > GetSystemGuids()
Definition FortniteReleaseBranchCustomObjectVersion.cpp:4
Type
Definition FortniteReleaseBranchCustomObjectVersion.h:11
@ LatestVersion
Definition FortniteReleaseBranchCustomObjectVersion.h:18
@ VersionPlusOne
Definition FortniteReleaseBranchCustomObjectVersion.h:17
Definition Guid.h:109