UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FrameProConfig.h
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/*
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Copyright 2019 PureDev Software Limited
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#pragma once
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//@EPIC BEGIN: enable for engine / game, not external tools. engine/game enables it in UnrealBuildTool.
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#ifndef FRAMEPRO_ENABLED
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// *** enable/disable FramePro here
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#ifdef __UNREAL__
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#define FRAMEPRO_ENABLED 0
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#else
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#define FRAMEPRO_ENABLED 1
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#endif
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#endif
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//@EPIC END
Engine
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Runtime
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FramePro
FrameProConfig.h
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