8#include "GameplayTaskOwnerInterface.generated.h"
12class UGameplayTasksComponent;
14UINTERFACE(MinimalAPI, meta = (CannotImplementInterfaceInBlueprint))
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UINTERFACE(...)
Definition ObjectMacros.h:780
Definition GameplayTaskOwnerInterface.h:21
virtual void OnGameplayTaskInitialized(UGameplayTask &Task)
Definition GameplayTaskOwnerInterface.h:38
virtual void OnGameplayTaskActivated(UGameplayTask &Task)
Definition GameplayTaskOwnerInterface.h:41
virtual uint8 GetGameplayTaskDefaultPriority() const
Definition GameplayTaskOwnerInterface.h:35
virtual void OnGameplayTaskDeactivated(UGameplayTask &Task)
Definition GameplayTaskOwnerInterface.h:44
virtual AActor * GetGameplayTaskAvatar(const UGameplayTask *Task) const
Definition GameplayTaskOwnerInterface.h:32
virtual AActor * GetGameplayTaskOwner(const UGameplayTask *Task) const PURE_VIRTUAL(IGameplayTaskOwnerInterface
Definition GameplayTaskOwnerInterface.h:29
virtual UGameplayTasksComponent * GetGameplayTasksComponent(const UGameplayTask &Task) const PURE_VIRTUAL(IGameplayTaskOwnerInterface
Definition GameplayTaskOwnerInterface.h:26
Definition GameplayTaskOwnerInterface.h:16
Definition GameplayTask.h:146
Definition Interface.h:19
constexpr uint8 DefaultPriority
Definition GameplayTaskTypes.h:16