UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GameplayTask_WaitDelay.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
8#include "GameplayTask.h"
9#include "GameplayTask_WaitDelay.generated.h"
10
11UCLASS(MinimalAPI)
13{
15
17
18public:
20
21 UPROPERTY(BlueprintAssignable)
23
25
27 virtual FString GetDebugString() const override;
28
30 UFUNCTION(BlueprintCallable, Category = "GameplayTasks", meta = (AdvancedDisplay = "TaskOwner, Priority", DefaultToSelf = "TaskOwner", BlueprintInternalUseOnly = "TRUE"))
32
34
36
37 void OnTimeFinish();
38
39 double Time;
40 double TimeStarted;
41};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DYNAMIC_MULTICAST_DELEGATE(DelegateName)
Definition DelegateCombinations.h:38
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition UObjectGlobals.h:1292
Definition GameplayTaskOwnerInterface.h:21
Definition ScriptInterface.h:139
Definition GameplayTask_WaitDelay.h:13
Definition GameplayTask.h:146
Definition GameplayTaskTypes.h:15