26 return FModuleManager::LoadModuleChecked< IGameplayTasksModule >(
"GameplayTasks");
CORE_API bool IsModuleLoaded(const FName InModuleName) const
Definition ModuleManager.cpp:347
static CORE_API FModuleManager & Get()
Definition ModuleManager.cpp:199
Definition GameplayTasksModule.h:14
static IGameplayTasksModule & Get()
Definition GameplayTasksModule.h:24
static bool IsAvailable()
Definition GameplayTasksModule.h:34
Definition ModuleInterface.h:14