UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GenlockedTimecodeProvider.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
7#include "GenlockedTimecodeProvider.generated.h"
8
10
14UCLASS(Abstract, MinimalAPI)
16{
18
19public:
20
22 UPROPERTY(EditAnywhere, AdvancedDisplay, Category = "Settings")
23 bool bUseGenlockToCount = true;
24
25 //~ Begin UTimecodeProvider interface
26 TIMEMANAGEMENT_API virtual void FetchAndUpdate() override;
27 TIMEMANAGEMENT_API virtual FQualifiedFrameTime GetQualifiedFrameTime() const override;
28 //~ End UTimecodeProvider interface
29
31
34
36 FQualifiedFrameTime LastFrameTime;
37
39 FQualifiedFrameTime LastFetchedFrameTime;
40};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition GenlockedCustomTimeStep.h:22
Definition GenlockedTimecodeProvider.h:16
Definition TimecodeProvider.h:41
Definition QualifiedFrameTime.h:13