UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
GeometryCollectionBlueprintLibrary.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
7#include "GeometryCollectionBlueprintLibrary.generated.h"
8
9#define UE_API GEOMETRYCOLLECTIONENGINE_API
10
12UCLASS(MinimalAPI, meta = (ScriptName = "GeometryCollectionLibrary"))
14{
16
17public:
25 UFUNCTION(BlueprintCallable, Category = "ChaosPhysics")
26 static UE_API void SetCustomInstanceDataByIndex(UGeometryCollectionComponent* GeometryCollectionComponent, int32 CustomDataIndex, float CustomDataValue);
27
35 UFUNCTION(BlueprintCallable, Category = "ChaosPhysics")
36 static UE_API void SetCustomInstanceDataByName(UGeometryCollectionComponent* GeometryCollectionComponent, FName CustomDataName, float CustomDataValue);
37
38 UE_DEPRECATED(5.5, "Use SetCustomInstanceDataByIndex() instead")
39 UFUNCTION(BlueprintCallable, Category = "ChaosPhysics", meta = (DeprecatedFunction, DeprecationMessage = "Use SetCustomInstanceDataByIndex() instead"))
40 static UE_API void SetISMPoolCustomInstanceData(UGeometryCollectionComponent* GeometryCollectionComponent, int32 CustomDataIndex, float CustomDataValue);
41};
42
43#undef UE_API
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition GeometryCollectionBlueprintLibrary.h:9
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition NameTypes.h:617
Definition UnrealType.h:3087
Definition BlueprintFunctionLibrary.h:16
Definition GeometryCollectionBlueprintLibrary.h:14
Definition GeometryCollectionComponent.h:578