7#include "GrassInstancedStaticMeshComponent.generated.h"
19 FOLIAGE_API bool SupportsWorldPositionOffsetVelocity()
const override;
24 virtual void BuildTree()
override final;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition StaticMeshResources.h:1031
Definition Foliage.Build.cs:6
Definition GrassInstancedStaticMeshComponent.h:11
int32 GetNumRenderInstances() const override
Definition GrassInstancedStaticMeshComponent.h:21
Definition HierarchicalInstancedStaticMeshComponent.h:136
Definition SceneComponent.h:24
Definition ISMInstanceDataManager.h:17