UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HLODLevelExclusion.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "HLODLevelExclusion.generated.h"
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UENUM
(meta = (Bitflags, UseEnumValuesAsMaskValuesInEditor =
"true"
))
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enum
class
EHLODLevelExclusion
:
uint8
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{
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HLOD0
= 1 << 0,
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HLOD1
= 1 << 1,
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HLOD2
= 1 << 2,
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HLOD3
= 1 << 3,
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HLOD4
= 1 << 4,
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HLOD5
= 1 << 5,
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HLOD6
= 1 << 6,
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HLOD7
= 1 << 7
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};
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ENUM_CLASS_FLAGS
(
EHLODLevelExclusion
);
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ENUM_CLASS_FLAGS
#define ENUM_CLASS_FLAGS(Enum)
Definition
EnumClassFlags.h:6
EHLODLevelExclusion
EHLODLevelExclusion
Definition
HLODLevelExclusion.h:11
EHLODLevelExclusion::HLOD7
@ HLOD7
EHLODLevelExclusion::HLOD4
@ HLOD4
EHLODLevelExclusion::HLOD1
@ HLOD1
EHLODLevelExclusion::HLOD3
@ HLOD3
EHLODLevelExclusion::HLOD5
@ HLOD5
EHLODLevelExclusion::HLOD0
@ HLOD0
EHLODLevelExclusion::HLOD6
@ HLOD6
EHLODLevelExclusion::HLOD2
@ HLOD2
UENUM
#define UENUM(...)
Definition
ObjectMacros.h:749
uint8
uint8_t uint8
Definition
binka_ue_file_header.h:8
Engine
Source
Runtime
Engine
Public
HLOD
HLODLevelExclusion.h
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