UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HLODSourceActorsFromLevel.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6#include "HLODSourceActorsFromLevel.generated.h"
7
8
9UCLASS(MinimalAPI)
11{
13
14public:
15#if WITH_EDITOR
16 ENGINE_API virtual bool LoadSourceActors(bool& bOutDirty, UWorld* TargetWorld) const override;
17 ENGINE_API virtual void ComputeHLODHash(FHLODHashBuilder& InHashBuilder) const override;
18
21#endif
22
23private:
24#if WITH_EDITORONLY_DATA
25 UPROPERTY()
27#endif
28};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition HLODSourceActorsFromLevel.h:11
Definition HLODSourceActors.h:15
Definition World.h:918
Definition SoftObjectPtr.h:174