UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HexToBytes.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreTypes.h
"
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#include "
Containers/StringFwd.h
"
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namespace
UE::String
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{
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CORE_API
int32
HexToBytes
(
FWideStringView
Hex
,
uint8
* OutBytes);
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CORE_API
int32
HexToBytes
(
FUtf8StringView
Hex
,
uint8
* OutBytes);
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}
// UE::String
CoreTypes.h
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
StringFwd.h
uint8
uint8_t uint8
Definition
binka_ue_file_header.h:8
TStringView
Definition
StringView.h:107
UE::String
Definition
String.cpp.inl:714
UE::String::HexToBytes
int32 HexToBytes(FWideStringView Hex, uint8 *OutBytes)
Definition
HexToBytes.cpp:30
Engine
Source
Runtime
Core
Public
String
HexToBytes.h
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