UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HitchTrackingStatScope.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreTypes.h"
5#include "Misc/Build.h"
6#include "Stats/StatsCommon.h"
7
8#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6
10#endif
11
12#ifndef USE_LIGHTWEIGHT_STATS_FOR_HITCH_DETECTION
13#define USE_LIGHTWEIGHT_STATS_FOR_HITCH_DETECTION 1
14#endif
15
16#if USE_LIGHTWEIGHT_STATS_FOR_HITCH_DETECTION && USE_HITCH_DETECTION
18
19namespace UE::Stats
20{
22 {
24 public:
26 {
27 StatString = GHitchDetected ? nullptr : InStat;
28 }
29
31 {
33 {
35 }
36 }
37
38 CORE_API void ReportHitch();
39 };
40} // namespace UE::Stats
41
42UE_DEPRECATED(5.6, "Use UE::Stats::FHitchTrackingStatScope instead.")
44
45#endif // USE_LIGHTWEIGHT_STATS_FOR_HITCH_DETECTION && USE_HITCH_DETECTION
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
#define TSAN_ATOMIC(Type)
Definition CoreMiscDefines.h:147
#define UE_FORCEINLINE_HINT
Definition Platform.h:723
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
WIDECHAR PROFILER_CHAR
Definition StatsCommon.h:24
Definition StatsCommand.cpp:2274
Definition AdvancedWidgetsModule.cpp:13