UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HttpConnectionTypes.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "Containers/Set.h"
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struct
FHttpConnection
;
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11
typedef
FGuid
HttpConnectionIdType
;
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typedef
TSet<TSharedPtr<FHttpConnection>
>
FHttpConnectionPool
;
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enum class
EHttpConnectionState
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{
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// Awaiting available data
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AwaitingRead
,
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// Reading available data
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Reading
,
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// Awaiting request handler completion
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AwaitingProcessing
,
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// Writing response to client
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Writing
,
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// Awaiting destruction via listener
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Destroyed
,
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};
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CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
FHttpConnectionPool
TSet< TSharedPtr< FHttpConnection > > FHttpConnectionPool
Definition
HttpConnectionTypes.h:16
EHttpConnectionState
EHttpConnectionState
Definition
HttpConnectionTypes.h:22
EHttpConnectionState::Reading
@ Reading
EHttpConnectionState::AwaitingRead
@ AwaitingRead
EHttpConnectionState::Destroyed
@ Destroyed
EHttpConnectionState::Writing
@ Writing
EHttpConnectionState::AwaitingProcessing
@ AwaitingProcessing
HttpConnectionIdType
FGuid HttpConnectionIdType
Definition
HttpConnectionTypes.h:11
FGuid
Definition
Guid.h:109
FHttpConnection
Definition
HttpConnection.h:23
Engine
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Runtime
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HTTPServer
Private
HttpConnectionTypes.h
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