UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IAsyncProgress.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreTypes.h
"
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#include "Misc/Optional.h"
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#include "
Internationalization/Text.h
"
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class
IAsyncProgress
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{
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public
:
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virtual
TOptional<float>
GetCompletion
() = 0;
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virtual
FText
GetStatusText
() = 0;
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public
:
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virtual
FSimpleDelegate
&
OnProgressChanged
() = 0;
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public
:
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virtual
~IAsyncProgress
() { }
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};
CoreTypes.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
Text.h
FText
Definition
Text.h:385
IAsyncProgress
Definition
IAsyncProgress.h:13
IAsyncProgress::GetCompletion
virtual TOptional< float > GetCompletion()=0
IAsyncProgress::OnProgressChanged
virtual FSimpleDelegate & OnProgressChanged()=0
IAsyncProgress::GetStatusText
virtual FText GetStatusText()=0
IAsyncProgress::~IAsyncProgress
virtual ~IAsyncProgress()
Definition
IAsyncProgress.h:45
TOptional
Definition
Optional.h:131
Engine
Source
Runtime
Core
Public
Async
IAsyncProgress.h
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