UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IAudioLinkBlueprintInterface.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "UObject/Interface.h"
8
9#include "IAudioLinkBlueprintInterface.generated.h"
10
11class UObject;
12class USoundBase;
13struct FFrame;
14
15UINTERFACE(BlueprintType, meta = (CannotImplementInterfaceInBlueprint), MinimalAPI)
20
22{
24
25public:
26 UFUNCTION(BlueprintCallable, Category = "AudioLink")
28
29 UFUNCTION(BlueprintCallable, Category = "AudioLink")
30 virtual void PlayLink(float StartTime = 0.0f) = 0;
31
33 UFUNCTION(BlueprintCallable, Category = "AudioLink")
34 virtual void StopLink() = 0;
35
36 UFUNCTION(BlueprintCallable, Category = "AudioLink")
37 virtual bool IsLinkPlaying() const = 0;
38};
39
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UINTERFACE(...)
Definition ObjectMacros.h:780
#define GENERATED_IINTERFACE_BODY(...)
Definition ObjectMacros.h:770
#define GENERATED_UINTERFACE_BODY(...)
Definition ObjectMacros.h:769
Definition IAudioLinkBlueprintInterface.h:22
virtual void PlayLink(float StartTime=0.0f)=0
virtual bool IsLinkPlaying() const =0
virtual void SetLinkSound(USoundBase *NewSound)=0
Definition Interface.h:25
Definition IAudioLinkBlueprintInterface.h:17
Definition Interface.h:19
Definition Object.h:95
Definition SoundBase.h:109
Definition Stack.h:114