UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IEngineCrypto.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
8
9typedef void* FRSAKeyHandle;
10constexpr inline FRSAKeyHandle InvalidRSAKeyHandle = nullptr;
11
#define TEXT(x)
Definition Platform.h:1272
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
constexpr FRSAKeyHandle InvalidRSAKeyHandle
Definition IEngineCrypto.h:10
void * FRSAKeyHandle
Definition IEngineCrypto.h:9
Definition NameTypes.h:617
Definition IModularFeature.h:12
Definition ArrayView.h:139
Definition Array.h:670
Definition IEngineCrypto.h:13
virtual FRSAKeyHandle CreateRSAKey(const TArrayView< const uint8 > InPublicExponent, const TArrayView< const uint8 > InPrivateExponent, const TArrayView< const uint8 > InModulus)=0
virtual int32 DecryptPrivate(const TArrayView< const uint8 > InSource, TArray< uint8 > &OutDestination, FRSAKeyHandle InKey)=0
virtual int32 DecryptPublic(const TArrayView< const uint8 > InSource, TArray< uint8 > &OutDestination, FRSAKeyHandle InKey)=0
virtual void DestroyRSAKey(FRSAKeyHandle InKey)=0
virtual void Shutdown()=0
virtual int32 GetKeySize(FRSAKeyHandle InKey)=0
virtual int32 EncryptPublic(const TArrayView< const uint8 > InSource, TArray< uint8 > &OutDestination, FRSAKeyHandle InKey)=0
virtual int32 GetMaxDataSize(FRSAKeyHandle InKey)=0
virtual int32 EncryptPrivate(const TArrayView< const uint8 > InSource, TArray< uint8 > &OutDestination, FRSAKeyHandle InKey)=0
static FName GetFeatureName()
Definition IEngineCrypto.h:17