UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IOSAccessibilityElement.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#if WITH_ACCESSIBILITY
6
7#include "CoreMinimal.h"
9#import <UIKit/UIKit.h>
10
12
26{
27@private
34}
35
38
40@property(nonatomic, assign) FIOSAccessibilityLeaf* Leaf;
41@end
42
50{
51 @private
58}
59
63-(void)SetParent:(AccessibleWidgetId)InParentId;
73-(void)SetAccessibilityTrait:(UIAccessibilityTraits)Trait Set:(bool)IsEnabled;
75@property (nonatomic) FString Label;
77@property (nonatomic) FString Hint;
79@property (nonatomic) FString Value;
81@property (nonatomic) UIAccessibilityTraits Traits;
83@property (nonatomic) double LastCachedStringTime;
91@property (nonatomic) FBox2D Bounds;
93@property (nonatomic) bool bIsVisible;
94@end
95
96#endif
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const bool
Definition NetworkReplayStreaming.h:178
Definition Array.h:670