UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IOSAdvertising.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7
9{
10public:
11 //empty functions for now, this is Android-only support until iAd is replaced by AdMob
12 virtual void ShowAdBanner( bool bShowOnBottomOfScreen, int32 AdID ) override {}
13 virtual void HideAdBanner() override {}
14 virtual void CloseAdBanner() override {}
15 virtual int32 GetAdIDCount() override { return -1; }
16 virtual void LoadInterstitialAd(int32 adID) override {}
17 virtual bool IsInterstitialAdAvailable() override { return false; }
18 virtual bool IsInterstitialAdRequested() override { return false; }
19 virtual void ShowInterstitialAd() override {}
20};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition IOSAdvertising.h:9
virtual void ShowAdBanner(bool bShowOnBottomOfScreen, int32 AdID) override
Definition IOSAdvertising.h:12
virtual bool IsInterstitialAdRequested() override
Definition IOSAdvertising.h:18
virtual void HideAdBanner() override
Definition IOSAdvertising.h:13
virtual void LoadInterstitialAd(int32 adID) override
Definition IOSAdvertising.h:16
virtual bool IsInterstitialAdAvailable() override
Definition IOSAdvertising.h:17
virtual void CloseAdBanner() override
Definition IOSAdvertising.h:14
virtual int32 GetAdIDCount() override
Definition IOSAdvertising.h:15
virtual void ShowInterstitialAd() override
Definition IOSAdvertising.h:19
Definition IAdvertisingProvider.h:10