UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IOSGamepadUtils.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "ImageUtils.h"
6#include "IImageWrapper.h"
10#include "Engine/Texture2D.h"
11
ControllerType
Definition AppleControllerInterface.h:14
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition IOSGamepadUtils.h:13
UTexture2D * GetGamepadButtonGlyph(const FGamepadKeyNames::Type &ButtonKey, uint32 ControllerIndex)
Definition IOSGamepadUtils.cpp:26
virtual ~FIOSGamepadUtils()
Definition IOSGamepadUtils.cpp:21
FIOSGamepadUtils()
Definition IOSGamepadUtils.cpp:15
Definition NameTypes.h:617
Definition Array.h:670
Definition Texture2D.h:26
Definition IOSGamepadUtils.h:17
FGamepadKeyNames::Type ButtonName
Definition IOSGamepadUtils.h:19
UTexture2D * ButtonTexture
Definition IOSGamepadUtils.h:20
ControllerType ControllerType
Definition IOSGamepadUtils.h:18