UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IOSPlatformOutputDevices.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*=============================================================================================
4 IOSPlatformOutputDevices.h: iOS platform OutputDevices functions
5==============================================================================================*/
6
7#pragma once
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18
20{
21public:
22 FIOSOutputDeviceFile(const TCHAR* InFilename = nullptr, bool bDisableBackup = false, bool bAppendIfExists = false);
23
24 virtual void Serialize(const TCHAR* Data, ELogVerbosity::Type Verbosity, const class FName& Category, const double Time) override;
25};
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition Platform.h:1135
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
FIOSPlatformOutputDevices FPlatformOutputDevices
Definition IOSPlatformOutputDevices.h:16
Definition IOSPlatformOutputDevices.h:20
Definition NameTypes.h:617
Definition OutputDeviceFile.h:109
Definition OutputDevice.h:133
Type
Definition LogVerbosity.h:17
Definition GenericPlatformOutputDevices.h:21
static CORE_API FOutputDevice * GetLog()
Definition GenericPlatformOutputDevices.cpp:134
Definition IOSPlatformOutputDevices.h:12