UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IStereoLayersFlagsSupplier.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
Features/IModularFeature.h
"
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#include "
UObject/NameTypes.h
"
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class
IStereoLayersFlagsSupplier
:
public
IModularFeature
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{
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public
:
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static
FName
GetModularFeatureName
()
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{
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static
FName
FeatureName =
FName
(
TEXT
(
"StereoLayersFlagsSupplier"
));
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return
FeatureName;
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}
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virtual
void
EnumerateFlags
(
TSet<FName>
&
OutFlags
) = 0;
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};
TEXT
#define TEXT(x)
Definition
Platform.h:1272
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
IModularFeature.h
NameTypes.h
FName
Definition
NameTypes.h:617
IModularFeature
Definition
IModularFeature.h:12
IStereoLayersFlagsSupplier
Definition
IStereoLayersFlagsSupplier.h:9
IStereoLayersFlagsSupplier::GetModularFeatureName
static FName GetModularFeatureName()
Definition
IStereoLayersFlagsSupplier.h:11
IStereoLayersFlagsSupplier::EnumerateFlags
virtual void EnumerateFlags(TSet< FName > &OutFlags)=0
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IStereoLayersFlagsSupplier.h
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