6#include "Containers/Array.h"
38 FGuid ContentBundleGuid;
52 double MinVisibleDistance;
115 UE_EXPERIMENTAL(5.7,
"Experimental API, HLOD build evaluator logic may be moved in a future release.")
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
#define UE_EXPERIMENTAL(Version, Message)
Definition CoreMiscDefines.h:369
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DELEGATE_RetVal_ThreeParams(ReturnValueType, DelegateName, Param1Type, Param2Type, Param3Type)
Definition DelegateCombinations.h:72
Definition HLODActor.h:67
Definition NameTypes.h:617
ElementType * FindByPredicate(Predicate Pred)
Definition Array.h:1471
Definition UnrealString.h.inl:34
Definition SubclassOf.h:30
Definition FunctionFwd.h:19
Definition ExternalDataLayerAsset.h:16
Definition HLODBuilder.h:24
Definition HLODBuilder.h:112
Definition HLODLayer.h:43
bool IsA(OtherClassType SomeBase) const
Definition UObjectBaseUtility.h:619
Definition WorldPartition.h:142
Definition RobinHoodHashTable.h:18
Definition WorldPartition.cpp:74