UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InterchangeEditorUtilitiesBase.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "UObject/Object.h"
7
8#include "InterchangeEditorUtilitiesBase.generated.h"
9
10UCLASS(MinimalAPI)
12{
14
15public:
16 virtual bool SaveAsset(UObject* Asset) const
17 {
18 return false;
19 }
20
21 virtual bool IsRuntimeOrPIE() const
22 {
23#if WITH_EDITOR
24 return false;
25#else
26 return true;
27#endif
28 }
29
30 virtual bool ClearEditorSelection() const
31 {
32 return false;
33 }
34};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition InterchangeEditorUtilitiesBase.h:12
virtual bool ClearEditorSelection() const
Definition InterchangeEditorUtilitiesBase.h:30
virtual bool SaveAsset(UObject *Asset) const
Definition InterchangeEditorUtilitiesBase.h:16
virtual bool IsRuntimeOrPIE() const
Definition InterchangeEditorUtilitiesBase.h:21
Definition Object.h:95