UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InternalNetSerializers.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7#include "InternalNetSerializers.generated.h"
8
9namespace UE::Net
10{
11 struct FReplicationStateDescriptor;
12}
13
14// Bitfield property
15USTRUCT()
24
25// Array property
26USTRUCT()
52
61
68USTRUCT()
70{
72
73public:
74 static constexpr uint32 DefaultMaxQuantizedSizeBits = 65535;
75
76 UPROPERTY()
78
79 UPROPERTY()
80 bool bExcludeFromDefaultStateHash = false;
81
82 UPROPERTY()
83 uint32 MaxQuantizedSizeBits = DefaultMaxQuantizedSizeBits;
84};
85
86// ENetRole. With role swapping at deserialization
87USTRUCT()
89{
91
92public:
93 UPROPERTY()
94 int32 RelativeInternalOffsetToOtherRole = 0;
95
96 UPROPERTY()
97 int32 RelativeExternalOffsetToOtherRole = 0;
98
99 UPROPERTY()
100 uint8 LowerBound = 0;
101 UPROPERTY()
102 uint8 UpperBound = 0;
103 UPROPERTY()
104 uint8 BitCount = 0;
105
106 UPROPERTY()
107 uint8 AutonomousProxyValue = 0;
108 UPROPERTY()
109 uint8 SimulatedProxyValue = 0;
110
111 const UEnum* Enum = nullptr;
112};
113
114USTRUCT()
123
124USTRUCT()
134
135namespace UE::Net
136{
137
143
145
147
149
151
152}
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_NET_DECLARE_SERIALIZER_INTERNAL
Definition InternalNetSerializer.h:32
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
UE_FORCEINLINE_HINT T BitMask(uint32 Count)
uint8_t uint8
Definition binka_ue_file_header.h:8
uint16_t uint16
Definition binka_ue_file_header.h:7
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition UnrealType.h:3702
Definition UnrealType.h:2543
Definition NameTypes.h:617
Definition UnrealType.h:174
Definition PropertyPath.Build.cs:6
Definition Array.h:670
Definition RefCounting.h:454
Definition Class.h:2791
Definition Class.h:480
Definition NetworkVersion.cpp:28
IRISCORE_API bool PartialInitNetRoleSerializerConfig(FNetRoleNetSerializerConfig &OutConfig, const UEnum *Enum)
Definition NetRoleNetSerializer.cpp:98
uint32 GetNetArrayPropertyData(NetSerializerValuePointer QuantizedArray, NetSerializerValuePointer &OutArrayData)
Definition ArrayPropertyNetSerializer.cpp:67
UPTRINT NetSerializerValuePointer
Definition NetSerializer.h:139
bool InitBitfieldNetSerializerConfigFromProperty(FBitfieldNetSerializerConfig &OutConfig, const FBoolProperty *Bitfield)
Definition BitfieldNetSerializer.cpp:93
IRISCORE_API bool InitLastResortPropertyNetSerializerConfigFromProperty(FLastResortPropertyNetSerializerConfig &OutConfig, const FProperty *Property)
Definition LastResortPropertyNetSerializer.cpp:346
Definition AdvancedWidgetsModule.cpp:13
@ false
Definition radaudio_common.h:23
Definition InternalNetSerializers.h:28
FArrayPropertyNetSerializerConfig(const FArrayPropertyNetSerializerConfig &)=delete
FArrayPropertyNetSerializerConfig(FArrayPropertyNetSerializerConfig &&)=delete
FArrayPropertyNetSerializerConfig & operator=(FArrayPropertyNetSerializerConfig &&)=delete
FArrayPropertyNetSerializerConfig & operator=(const FArrayPropertyNetSerializerConfig &)=delete
Definition InternalNetSerializers.h:17
Definition InternalNetSerializers.h:116
Definition InternalNetSerializers.h:126
Definition InternalNetSerializers.h:70
Definition InternalNetSerializers.h:89
Definition NetSerializerConfig.h:17
Definition FieldPath.h:283
Definition StructOpsTypeTraits.h:11
Definition StructOpsTypeTraits.h:46
Definition WeakObjectPtrTemplates.h:25
Definition ArrayPropertyNetSerializer.cpp:19
Definition BitfieldNetSerializer.cpp:11
Definition FieldPathNetSerializer.cpp:30
Definition LastResortPropertyNetSerializer.cpp:40
Definition NetRoleNetSerializer.cpp:15