UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InternalReplicationStateDescriptorUtils.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7
8namespace UE::Net
9{
10
11bool IsUsingStructNetSerializer(const FReplicationStateMemberSerializerDescriptor& MemberDescriptor);
12bool IsUsingArrayPropertyNetSerializer(const FReplicationStateMemberSerializerDescriptor& MemberDescriptor);
13
14}
15
16namespace UE::Net
17{
18
23
28
29}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition NetworkVersion.cpp:28
bool IsUsingArrayPropertyNetSerializer(const FReplicationStateMemberSerializerDescriptor &MemberDescriptor)
Definition InternalReplicationStateDescriptorUtils.h:24
bool IsArrayPropertyNetSerializer(const FNetSerializer *Serializer)
Definition InternalNetSerializerUtils.h:25
bool IsStructNetSerializer(const FNetSerializer *Serializer)
Definition InternalNetSerializerUtils.h:20
bool IsUsingStructNetSerializer(const FReplicationStateMemberSerializerDescriptor &MemberDescriptor)
Definition InternalReplicationStateDescriptorUtils.h:19
Definition ReplicationStateDescriptor.h:37