204// COMMENT [jonathan.bard] : purposefully don't use ELandscapeToolTargetType here as ELandscapeToolTargetType::Weightmap and ELandscapeToolTargetType::Visibility have to be processed together (because of weightmap packing,
205// which means a visibility weightmap could be another channel of a texture which contains weightmap up to 3 other weightmaps, so we have to resolve the 4 channels altogether).
206// Note: this could change when SUPPORTS_LANDSCAPE_EDITORONLY_UBER_MATERIAL is done...