9#include "LandscapeMeshProxyActor.generated.h"
17 UPROPERTY(Category =
LandscapeMeshProxyActor, VisibleAnywhere, BlueprintReadOnly, meta = (ExposeFunctionCategories =
"Mesh,Rendering,Physics,Components|StaticMesh", AllowPrivateAccess =
"true"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition LandscapeMeshProxyActor.h:13
class ULandscapeMeshProxyComponent * GetLandscapeMeshProxyComponent() const
Definition LandscapeMeshProxyActor.h:22
Definition LandscapeMeshProxyComponent.h:17
Definition ObjectPtr.h:488