UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LatencyTesting.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7
8namespace UE::IoStore
9{
19
30bool ConnectionTest(FAnsiStringView Url, FAnsiStringView Path, uint32 TimeoutMs);
31
42int32 ConnectionTest(TConstArrayView<FAnsiString> Urls, FAnsiStringView Path, uint32 TimeoutMs, std::atomic_bool& bCancel);
43
44} // namespace UE::IoStore
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition ArrayView.h:139
NO_LOGGING.
Definition Client.h:20
void LatencyTest(FAnsiStringView InUrl, FAnsiStringView InPath, uint32 TimeOutMs, TArrayView< int32 > OutResults)
Definition LatencyTesting.cpp:19
bool ConnectionTest(FAnsiStringView Url, FAnsiStringView Path, uint32 TimeoutMs)
Definition LatencyTesting.cpp:103