UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LauncherPlatformWindows.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
ILauncherPlatform.h
"
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class
FLauncherPlatformWindows
:
public
ILauncherPlatform
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{
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public
:
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// ILauncherPlatform Implementation
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virtual
bool
CanOpenLauncher
(
bool
Install)
override
;
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virtual
bool
OpenLauncher
(
const
FOpenLauncherOptions
& Options)
override
;
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private
:
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bool
IsLauncherInstalled()
const
;
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bool
GetLauncherInstallerPath(FString&
OutInstallerPath
);
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};
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typedef
FLauncherPlatformWindows
FLauncherPlatform
;
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ILauncherPlatform.h
FLauncherPlatform
FLauncherPlatformWindows FLauncherPlatform
Definition
LauncherPlatformWindows.h:20
FLauncherPlatformWindows
Definition
LauncherPlatformWindows.h:9
FLauncherPlatformWindows::OpenLauncher
virtual bool OpenLauncher(const FOpenLauncherOptions &Options) override
Definition
LauncherPlatformWindows.cpp:16
FLauncherPlatformWindows::CanOpenLauncher
virtual bool CanOpenLauncher(bool Install) override
Definition
LauncherPlatformWindows.cpp:9
FOpenLauncherOptions
Definition
ILauncherPlatform.h:8
ILauncherPlatform
Definition
ILauncherPlatform.h:83
Engine
Source
Runtime
Portal
LauncherPlatform
Private
Windows
LauncherPlatformWindows.h
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