UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LevelInstanceEditorLevelStreaming.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "LevelInstanceEditorLevelStreaming.generated.h"
11
13
14UCLASS(Transient, MinimalAPI)
16{
18
19public:
20#if WITH_EDITOR
21 virtual bool ShowInLevelCollection() const override { return true; }
22 virtual bool IsUserManaged() const override { return false; }
23 ILevelInstanceInterface* GetLevelInstance() const;
24 const FLevelInstanceID& GetLevelInstanceID() const { return LevelInstanceID; }
25 FBox GetBounds() const;
26
28protected:
31 void OnPreInitializeContainerInstance(UActorDescContainerInstance::FInitializeParams& InInitParams, UActorDescContainerInstance* InContainerInstance);
32
33 friend class ULevelInstanceSubsystem;
34
37
38 virtual void OnLevelLoadedChanged(ULevel* Level) override;
39private:
40 FLevelInstanceID LevelInstanceID;
41
42 // When creating a new LevelInstance initialize UActorDescContainerInstance using those values
45#endif
46};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Actor.h:257
Definition LevelInstanceInterface.h:33
Definition Array.h:670
Definition ActorDescContainerInstance.h:23
Definition LevelInstanceSubsystem.h:55
Definition LevelStreamingAlwaysLoaded.h:19
Definition LevelInstanceEditorLevelStreaming.h:16
Definition Level.h:423
Definition AsyncRegisterLevelContext.cpp:16
Definition Guid.h:109
Definition LevelInstanceTypes.h:14
Definition Optional.h:131