UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LevelInstanceEditorPivotActor.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "LevelInstanceEditorPivotActor.generated.h"
11
12UCLASS(transient, notplaceable, hidecategories=(Rendering,Replication,Collision,Partition,Input,HLOD,Actor,Cooking), MinimalAPI)
14{
16
17#if WITH_EDITOR
18public:
19 virtual bool CanDeleteSelectedActor(FText& OutReason) const override { return false; }
20 ENGINE_API virtual void PostEditMove(bool bFinished) override;
21 ENGINE_API virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
22 ENGINE_API virtual void PostEditUndo() override;
23 virtual bool ShouldExport() override { return false; }
24private:
25 virtual bool ActorTypeSupportsDataLayer() const override { return false; }
26 virtual bool ActorTypeSupportsExternalDataLayer() const override { return false; }
27#endif
28};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Actor.h:257
Definition LevelInstanceEditorPivotActor.h:14
Definition Text.h:385
Definition LevelInstanceEditorPivotInterface.h:20
Definition UnrealType.h:6865