10#include "LevelSequenceProjectSettings.generated.h"
12#define UE_API LEVELSEQUENCE_API
15UCLASS(MinimalAPI, config=
Engine, defaultconfig, meta=(DisplayName=
"Level Sequence"))
23 UPROPERTY(config, EditAnywhere, Category=
Timeline, meta=(ConsoleVariable=
"LevelSequence.DefaultLockEngineToDisplayRate", Tooltip=
"0: Playback locked to playback frames\n1: Unlocked playback with sub frame interpolation"))
24 bool bDefaultLockEngineToDisplayRate;
GLenum GLuint GLint level
Definition AndroidOpenGLFunctions.h:46
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition LevelSequenceProjectSettings.h:12
EUpdateClockSource
Definition MovieSceneFwd.h:69
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
const char * source
Definition lz4.h:711
Definition Engine.Build.cs:7
Definition LevelSequence.Build.cs:6
Definition DeveloperSettings.h:24
Definition LevelSequenceProjectSettings.h:17
NO_LOGGING.
Definition AudioMixerPlatformAndroid.cpp:53
Definition UnrealType.h:6865