UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LightmassCharacterIndirectDetailVolume.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3//=============================================================================
4// LightmassCharacterIndirectDetailVolume: Defines areas where Lightmass should place more indirect lighting samples than normal.
5//=============================================================================
6#pragma once
7
8#include "CoreMinimal.h"
11#include "LightmassCharacterIndirectDetailVolume.generated.h"
12
13UCLASS(hidecategories=(Collision, Brush, Attachment, Physics, Volume), MinimalAPI)
19
20
21
int Volume
Definition AndroidPlatformMisc.cpp:380
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition LightmassCharacterIndirectDetailVolume.h:15
Definition Volume.h:18