8#include "LinkedAnimGraphLibrary.generated.h"
28 UFUNCTION(BlueprintCallable, Category =
"Animation|Linked Anim Graphs", meta=(BlueprintThreadSafe, ExpandEnumAsExecs =
"Result"))
32 UFUNCTION(BlueprintPure, Category =
"Animation|Linked Anim Graphs", meta=(BlueprintThreadSafe, DisplayName =
"Convert to Linked Anim Graph"))
41 UFUNCTION(BlueprintPure, Category =
"Animation|Linked Anim Graphs", meta=(BlueprintThreadSafe))
45 UFUNCTION(BlueprintPure, Category =
"Animation|Linked Anim Graphs", meta=(BlueprintThreadSafe))
EAnimNodeReferenceConversionResult
Definition AnimNodeReference.h:16
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition AnimInstance.h:353
Definition BlueprintFunctionLibrary.h:16
Definition LinkedAnimGraphLibrary.h:23
Definition AnimNodeReference.h:24
Definition AnimNode_LinkedAnimGraph.h:22
Definition LinkedAnimGraphLibrary.h:14