UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LinuxPlatformProcess.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*=============================================================================================
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LinuxPlatformProcess.h: Linux platform Process functions
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==============================================================================================*/
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#pragma once
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#include "
HAL/Platform.h
"
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#include "
Unix/UnixPlatformProcess.h
"
// IWYU pragma: export
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struct
FLinuxPlatformProcess
:
public
FUnixPlatformProcess
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{
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static
CORE_API
const
TCHAR
*
BaseDir
();
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static
CORE_API
const
TCHAR
*
GetBinariesSubdirectory
();
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};
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typedef
FLinuxPlatformProcess
FPlatformProcess
;
Platform.h
TCHAR
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition
Platform.h:1135
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
FPlatformProcess
FLinuxPlatformProcess FPlatformProcess
Definition
LinuxPlatformProcess.h:21
UnixPlatformProcess.h
FLinuxPlatformProcess
Definition
LinuxPlatformProcess.h:16
FLinuxPlatformProcess::GetBinariesSubdirectory
static CORE_API const TCHAR * GetBinariesSubdirectory()
Definition
LinuxPlatformProcess.cpp:89
FLinuxPlatformProcess::BaseDir
static CORE_API const TCHAR * BaseDir()
Definition
LinuxPlatformProcess.cpp:12
FUnixPlatformProcess
Definition
UnixPlatformProcess.h:209
Engine
Source
Runtime
Core
Public
Linux
LinuxPlatformProcess.h
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