UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LoaderAdapterActorList.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#if WITH_EDITOR
5#include "CoreMinimal.h"
7
10{
11public:
13
15 ENGINE_API void AddActors(const TArray<FWorldPartitionHandle>& ActorHandles);
16
19
20 ENGINE_API bool ContainsActor(const FGuid& ActorGuid) const;
21 ENGINE_API bool ContainsActor(const FWorldPartitionHandle& ActorHandle) const;
22
23protected:
24 //~ Begin IWorldPartitionActorLoaderInterface::ILoaderAdapterList interface
25 ENGINE_API virtual bool PassActorDescFilter(const FWorldPartitionHandle& ActorHandle) const override;
26 //~ End IWorldPartitionActorLoaderInterface::ILoaderAdapterList interface
27
29};
30#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Array.h:670
Definition World.h:918
Definition Guid.h:109