UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LoaderAdapterShape.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
6
7#if WITH_EDITOR
10{
11public:
13
14 //~ Begin IWorldPartitionActorLoaderInterface::ILoader interface
15 ENGINE_API virtual TOptional<FBox> GetBoundingBox() const override;
16 ENGINE_API virtual TOptional<FString> GetLabel() const override;
17 //~ End IWorldPartitionActorLoaderInterface::ILoader interface
18
19protected:
20 //~ Begin IWorldPartitionActorLoaderInterface::ILoaderAdapterSpatial interface
21 ENGINE_API virtual bool Intersect(const FBox& Box) const override;
22 //~ End IWorldPartitionActorLoaderInterface::ILoaderAdapterSpatial interface
23
24private:
26 FString Label;
27};
28#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition World.h:918
Definition Optional.h:131