UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LoaderAdapterSpatial.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreMinimal.h"
6
7#if WITH_EDITOR
9
11class ILoaderAdapterSpatial : public IWorldPartitionActorLoaderInterface::ILoaderAdapter
12{
13public:
15 virtual ~ILoaderAdapterSpatial() {}
16
17protected:
18 //~ Begin ILoaderAdapter interface
19 ENGINE_API virtual void ForEachActor(TFunctionRef<void(const FWorldPartitionHandle&)> InOperation) const override;
20 //~ End ILoaderAdapter interface
21
22 // Private interface
23 virtual bool Intersect(const FBox& Box) const =0;
24
25private:
27
28protected:
31};
32#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AssetRegistryState.h:50
Definition WorldPartition.h:142
Definition World.h:918