UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MacAccessibilityElement.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#if WITH_ACCESSIBILITY
6
7#include "CoreMinimal.h"
9#include "Misc/Variant.h"
10#import <AppKit/AppKit.h>
11
12
14{
15@private
20}
22
27
29- (void)ExposeToVoiceOver:(bool)bShouldExpose;
31@property (nonatomic, assign) AccessibleWidgetId Id;
33@property (nonatomic, assign) AccessibleWidgetId ParentId;
36
40@property (nonatomic) FBox2D Bounds;
42@property (nonatomic) FString Label;
44@property (nonatomic) FString Help;
46@property (nonatomic) FVariant Value;
48@property (nonatomic, assign) double LastCachedStringTime;
49
50@end
51
52#endif
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const bool
Definition NetworkReplayStreaming.h:178
Definition Variant.h:114
Definition Array.h:670