UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionParticleSpriteRotation.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*==============================================================================
4 MaterialExpressionParticleSize: Exposes the size of a particle to
5 the material editor.
6==============================================================================*/
7
8#pragma once
9
10#include "CoreMinimal.h"
13#include "MaterialExpressionParticleSpriteRotation.generated.h"
14
17{
19
20
21 //~ Begin UMaterialExpression Interface
22#if WITH_EDITOR
23 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
24 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
25#endif
26 //~ End UMaterialExpression Interface
27};
28
29
30
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionExternalCodeBase.h:11
Definition MaterialExpressionParticleSpriteRotation.h:17