UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MaterialExpressionTextureSampleParameterCubeArray.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
9#include "MaterialExpressionTextureSampleParameterCubeArray.generated.h"
10
11class UTexture;
12
15{
17
18public:
19
20#if WITH_EDITOR
21 //~ Begin UMaterialExpression Interface
22 virtual void GetCaption(TArray<FString>& OutCaptions) const override;
23 virtual int32 Compile(class FMaterialCompiler* Compiler, int32 OutputIndex) override;
24 //~ End UMaterialExpression Interface
25#endif // WITH_EDITOR
26
27 //~ Begin UMaterialExpressionTextureSampleParameter Interface
28#if WITH_EDITOR
29 virtual bool TextureIsValid(UTexture* InTexture, FString& OutMessage) override;
30#endif // WITH_EDITOR
31 virtual const TCHAR* GetRequirements();
32 //~ End UMaterialExpressionTextureSampleParameter Interface
33};
FPlatformTypes::TCHAR TCHAR
Either ANSICHAR or WIDECHAR, depending on whether the platform supports wide characters or the requir...
Definition Platform.h:1135
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition MaterialCompiler.h:109
Definition Array.h:670
Definition MaterialExpressionTextureSampleParameterCubeArray.h:15
Definition MaterialExpressionTextureSampleParameter.h:17
Definition Texture.h:1219