UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Memory.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if defined(PLATFORM_USES_FIXED_GMalloc_CLASS) && PLATFORM_USES_FIXED_GMalloc_CLASS
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# if USE_MALLOC_BINNED2
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# include "
HAL/MallocBinned2.h
"
// HEADER_UNIT_IGNORE - Causes circular includes
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# define FMEMORY_INLINE_GMalloc (FMallocBinned2::MallocBinned2)
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# elif USE_MALLOC_BINNED3
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# include "
HAL/MallocBinned3.h
"
// HEADER_UNIT_IGNORE - Causes circular includes
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# define FMEMORY_INLINE_GMalloc (FMallocBinned3::MallocBinned3)
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# endif
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#endif
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#if !defined(FMEMORY_INLINE_GMalloc)
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# include "
CoreGlobals.h
"
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# define FMEMORY_INLINE_GMalloc UE::Private::GMalloc
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#endif
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#include "
HAL/FMemory.inl
"
CoreGlobals.h
FMemory.inl
MallocBinned2.h
MallocBinned3.h
Engine
Source
Runtime
Core
Public
HAL
Memory.h
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