UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshDeformerCollection.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Engine/DataAsset.h"
7#include "MeshDeformerCollection.generated.h"
8
9class UMeshDeformer;
10
12UCLASS(MinimalAPI, BlueprintType)
14{
16public:
17
18#if WITH_EDITORONLY_DATA
19 UPROPERTY(EditAnywhere, Category = "Mesh Deformer Collections")
20 FString Description;
21#endif
22
23 UPROPERTY(EditAnywhere, Category = "Mesh Deformer Collections")
25
26 UPROPERTY(EditAnywhere, Category = "Mesh Deformer Collections")
27 TArray<TObjectPtr<class UMeshDeformerCollection>> MeshDeformerCollections;
28
29 TArray<TSoftObjectPtr<UMeshDeformer>> GetMeshDeformers() const;
30
32 void GetMeshDeformers_Internal(
35 ) const;
36};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Array.h:670
Definition DataAsset.h:21
Definition MeshDeformerCollection.h:14
Definition MeshDeformer.h:19
Definition ObjectPtr.h:488
Definition SoftObjectPtr.h:174