UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshDeformerGeometryReadback.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#define UE_API ENGINE_API
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struct
FMeshDescription
;
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struct
FMeshDeformerGeometryReadbackVertexDataArrays
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{
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int32
LODIndex
=
INDEX_NONE
;
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TArray<FVector3f>
Positions
;
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TArray<FVector3f>
Normals
;
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TArray<FVector3f>
Tangents
;
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TArray<FVector4f>
Colors
;
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};
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struct
FMeshDeformerGeometryReadbackRequest
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{
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UE_API
~FMeshDeformerGeometryReadbackRequest
();
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TFunction
<
void
(
const
FMeshDescription
&)>
MeshDescriptionCallback_AnyThread
;
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bool
bMeshDescriptionHandled
=
false
;
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TFunction
<
void
(
const
FMeshDeformerGeometryReadbackVertexDataArrays
&)>
VertexDataArraysCallback_AnyThread
;
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bool
bVertexDataArraysHandled
=
false
;
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};
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#undef UE_API
void
OODEFFUNC typedef void(OODLE_CALLBACK t_fp_OodleCore_Plugin_Free)(void *ptr)
CoreMinimal.h
INDEX_NONE
@ INDEX_NONE
Definition
CoreMiscDefines.h:150
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
UE_API
#define UE_API
Definition
MeshDeformerGeometryReadback.h:7
TArray
Definition
Array.h:670
TFunction
Definition
AndroidPlatformMisc.h:14
FMeshDeformerGeometryReadbackRequest
Definition
MeshDeformerGeometryReadback.h:21
FMeshDeformerGeometryReadbackRequest::bMeshDescriptionHandled
bool bMeshDescriptionHandled
Definition
MeshDeformerGeometryReadback.h:25
FMeshDeformerGeometryReadbackRequest::MeshDescriptionCallback_AnyThread
TFunction< void(const FMeshDescription &)> MeshDescriptionCallback_AnyThread
Definition
MeshDeformerGeometryReadback.h:24
FMeshDeformerGeometryReadbackRequest::bVertexDataArraysHandled
bool bVertexDataArraysHandled
Definition
MeshDeformerGeometryReadback.h:28
FMeshDeformerGeometryReadbackRequest::~FMeshDeformerGeometryReadbackRequest
UE_API ~FMeshDeformerGeometryReadbackRequest()
Definition
MeshDeformerGeometryReadback.cpp:6
FMeshDeformerGeometryReadbackRequest::VertexDataArraysCallback_AnyThread
TFunction< void(const FMeshDeformerGeometryReadbackVertexDataArrays &)> VertexDataArraysCallback_AnyThread
Definition
MeshDeformerGeometryReadback.h:27
FMeshDeformerGeometryReadbackVertexDataArrays
Definition
MeshDeformerGeometryReadback.h:12
FMeshDeformerGeometryReadbackVertexDataArrays::Tangents
TArray< FVector3f > Tangents
Definition
MeshDeformerGeometryReadback.h:16
FMeshDeformerGeometryReadbackVertexDataArrays::Normals
TArray< FVector3f > Normals
Definition
MeshDeformerGeometryReadback.h:15
FMeshDeformerGeometryReadbackVertexDataArrays::Colors
TArray< FVector4f > Colors
Definition
MeshDeformerGeometryReadback.h:17
FMeshDeformerGeometryReadbackVertexDataArrays::LODIndex
int32 LODIndex
Definition
MeshDeformerGeometryReadback.h:13
FMeshDeformerGeometryReadbackVertexDataArrays::Positions
TArray< FVector3f > Positions
Definition
MeshDeformerGeometryReadback.h:14
FMeshDescription
Definition
MeshDescription.h:94
Engine
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Runtime
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Public
Animation
MeshDeformerGeometryReadback.h
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