UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MeshDescriptionBaseBulkData.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "CoreTypes.h"
8#include "UObject/Object.h"
10#include "UObject/ObjectPtr.h"
12
13#include "MeshDescriptionBaseBulkData.generated.h"
14
15class FArchive;
18
19
23UCLASS(MinimalAPI)
25{
27
28public:
30 MESHDESCRIPTION_API virtual void Serialize(FArchive& Ar) override;
31 MESHDESCRIPTION_API virtual bool IsEditorOnly() const override;
32 MESHDESCRIPTION_API virtual bool NeedsLoadForClient() const override;
33 MESHDESCRIPTION_API virtual bool NeedsLoadForServer() const override;
34 MESHDESCRIPTION_API virtual bool NeedsLoadForEditorGame() const override;
35
36#if WITH_EDITORONLY_DATA
37
40 MESHDESCRIPTION_API UMeshDescriptionBase* GetMeshDescription() const;
43 MESHDESCRIPTION_API void CommitMeshDescription(bool bUseHashAsGuid);
46
47 MESHDESCRIPTION_API const FMeshDescriptionBulkData& GetBulkData() const;
49
50protected:
52
53 UPROPERTY(Transient, Instanced)
55
58
59#endif //WITH_EDITORONLY_DATA
60};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Archive.h:1208
Definition MeshDescriptionBaseBulkData.h:25
Definition MeshDescriptionBase.h:26
Definition Object.h:95
Definition ObjectPtr.h:488
Definition PimplPtr.h:50