8#include "MeshVertexPainterKismetLibrary.generated.h"
10class UStaticMeshComponent;
13UCLASS(MinimalAPI, meta=(ScriptName=
"MeshVertexPainterLibrary"))
20 UFUNCTION(BlueprintCallable, Category =
"VertexPaint")
21 static void PaintVerticesSingleColor(UStaticMeshComponent* StaticMeshComponent,
const FLinearColor& FillColor,
bool bConvertToSRGB =
true);
24 UFUNCTION(BlueprintCallable, Category =
"VertexPaint")
28 UFUNCTION(BlueprintCallable, Category =
"VertexPaint")
29 static void RemovePaintedVertices(UStaticMeshComponent* StaticMeshComponent);
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EVertexPaintAxis
Definition MeshVertexPainter.h:13
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition BlueprintFunctionLibrary.h:16
Definition MeshVertexPainterKismetLibrary.h:15