UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MobileJSStructDeserializerBackend.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6
7#if PLATFORM_ANDROID || PLATFORM_IOS || PLATFORM_MAC
8
9#include "MobileJSScripting.h"
12
15{
16public:
18
19 virtual bool ReadProperty( FProperty* Property, FProperty* Outer, void* Data, int32 ArrayIndex ) override;
20
21private:
22 FMobileJSScriptingRef Scripting;
23 TArray<uint8> JsonData;
24 FMemoryReader Reader;
25};
26
27#endif // USE_ANDROID_JNI || PLATFORM_IOS
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition JsonStructDeserializerBackend.h:26
virtual SERIALIZATION_API bool ReadProperty(FProperty *Property, FProperty *Outer, void *Data, int32 ArrayIndex) override
Definition JsonStructDeserializerBackend.cpp:77
Definition MemoryReader.h:17
Definition UnrealType.h:174
Definition Array.h:670