UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MobileObjectVersion.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
4#include "CoreTypes.h"
5#include "Misc/Guid.h"
6
7// Custom serialization version for changes made in Dev-Mobile stream
9{
10 enum Type
11 {
12 // Before any version changes were made
14
15 // Removed LightmapUVBias, ShadowmapUVBias from per-instance data
17
18 // Added stationary point/spot light direct contribution to volumetric lightmaps.
20
21 // Store Reflection Capture in compressed format for mobile
23
24 // -----<new versions can be added above this line>-------------------------------------------------
27 };
28
29 // The GUID for this custom version number
30 CORE_API const static FGuid GUID;
31
32private:
34};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Guid.h:109
Definition MobileObjectVersion.h:9
CORE_API static const FGuid GUID
Definition MobileObjectVersion.h:30
Type
Definition MobileObjectVersion.h:11
@ InstancedStaticMeshLightmapSerialization
Definition MobileObjectVersion.h:16
@ BeforeCustomVersionWasAdded
Definition MobileObjectVersion.h:13
@ LatestVersion
Definition MobileObjectVersion.h:26
@ StoreReflectionCaptureCompressedMobile
Definition MobileObjectVersion.h:22
@ LQVolumetricLightmapLayers
Definition MobileObjectVersion.h:19
@ VersionPlusOne
Definition MobileObjectVersion.h:25